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Showing posts with the label 3D art

Another Clip Studio Paint Asset

Today I added another 3D asset to Clip Studio Assets, FREE to use for whatever you'd like. I uploaded the urn seen in the image about. I will be making much more as I go.

Learning Modo AGAIN!

I had to take an unexpectedly long break from Modo. For two reasons, my Desktop was damaged during the storm years ago and my Laptop was getting old and slow. It just couldn't handle the wonderful power of Modo. I used Modo indie for a while but I quickly outgrew it. So now I have to basically pickup where I left off. This is not the first time I've had to relearn Modo after long periods of time without using it. But this time around it was much easier to use. With a lot of changes and updates and a new PC, Modo is even more pleasant than before. Below are two current works. Please don't be impressed by the human model. That was done with MakeHuman so I could have a face to paint and texture and checkout how UV's work in Modo. The cup however, I modelled. The texture isn't completely symmetrical yet but it will be. It's a simple and modest tea cup. Soon I will make a second version, turning it into a cappuccino cup. After playing around with the face, ...

Modo Absolute Beginner Tips

This post will have a number of edits over time so comeback and check it out. For now here's a few tips. Also this is a bunch of tips and advice, NOT a tutorial! Modelling Make sure NOTHING is select! Then press T to make some quick edits. Use the hotkeys W E R for Translate, Rotate and Scale. Pressing Spacebar will cycle you between Vertex , Edge or Polygon mode. It can also finalise/apply things. Alt + Left Click to rotate. Alt + Right Click to rotate in an animated almost non stop motion (Don't know what it's called yet.) Extremely useful, especially when looking for errors. Always UVmap your model BEFORE you paint on it! This one should be obvious but I get asked a surprising amount of times so I am putting it here. Enable GoZ if you have Zbrush. You'll thank yourself later. Switching between apps is very easy and makes quick work of retopo. Be careful of SubD modelling and always use the preview mode before committing. In other words, work lowpoly a...

Zbrush Fun

So my grandfather gifted me money to buy Zbrush! Can't believe it. I never see that kind of money for myself and I'm very grateful. I'm going to put it through good use. I've been on and off with 3D but I very badly wanted zbrush since I'm just one of those people that's better suited to sculpting. I can make nice faces in an hour. Nothing pro but pleasing to look at. I was using sculptris and Blender for the longest time. But enoough rambling. Here's a few screen shots of some of the models I've been making on the side during other projects and when I needed some me time rest. It looks like more work than it is but I haven't spent more than an hour on each except for that creepy looking doll thing. It took I think 2 or 3 hours. Because I kept screwing it up and also because I was having so many tablet issues, I decided some mouse modelling would be more fun than sitting and waiting for my tablet to update. As you can see, ...