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Showing posts from August, 2017

TVPaint Animation Test

After years of trying and saving and failing to save enough for TVPaint, I finally was able to buy a copy with some help. Which I plan to pay back in the near future. After spending years using Toon Boom (A great program, don't get me wrong) I am finally comfortable animating. I realised very faster that I am about 95% raster based in everything I do, about 3% 3D, 1% traditional and 1% vector. In TVPaint, not only can I express myself better, but I have found the tools far more intuitive. I do wish there was a clipping layer, but after getting used to using masking and it's quirks, it has a lot of advantages with the way it's setup in TVPaint. One thing that has constantly annoyed and disappointed me in Toon Boom was the lack of ease for cel shading shadows and highlights. You either had to use a lot of nodes and the "Cutter Tool" and the frequently wouldn't overlay together or if you tried to animate it on a separate layer, you couldn't see the on

My Fav Game Sleeping Dogs Fire Lady

A year ago now in early April, I was playing one of my most favourite games and quite possibly one of the best Christmas gifts anyone has ever given me and I came across this. I have never seen it again, before or since it happened. I trimmed the video down to the woman placing a random ball of fire on the ground. Previously, there was a weird car accident where a bus bumped into a car and exploded. Since then there have been bug patches.   I love watching this over and over. I recorded this on my PS4 and I just can't get over how weird it is.